virtual void SetTitle(const base::string16& title) { title_ = title; }
// TreeModelNode:
- virtual const base::string16& GetTitle() const OVERRIDE { return title_; }
+ virtual const base::string16& GetTitle() const override { return title_; }
// Returns true if this == ancestor, or one of this nodes parents is
// ancestor.
}
// TreeModel:
- virtual NodeType* GetRoot() OVERRIDE {
+ virtual NodeType* GetRoot() override {
return root_.get();
}
- virtual int GetChildCount(TreeModelNode* parent) OVERRIDE {
+ virtual int GetChildCount(TreeModelNode* parent) override {
DCHECK(parent);
return AsNode(parent)->child_count();
}
- virtual NodeType* GetChild(TreeModelNode* parent, int index) OVERRIDE {
+ virtual NodeType* GetChild(TreeModelNode* parent, int index) override {
DCHECK(parent);
return AsNode(parent)->GetChild(index);
}
- virtual int GetIndexOf(TreeModelNode* parent, TreeModelNode* child) OVERRIDE {
+ virtual int GetIndexOf(TreeModelNode* parent, TreeModelNode* child) override {
DCHECK(parent);
return AsNode(parent)->GetIndexOf(AsNode(child));
}
- virtual TreeModelNode* GetParent(TreeModelNode* node) OVERRIDE {
+ virtual TreeModelNode* GetParent(TreeModelNode* node) override {
DCHECK(node);
return AsNode(node)->parent();
}
- virtual void AddObserver(TreeModelObserver* observer) OVERRIDE {
+ virtual void AddObserver(TreeModelObserver* observer) override {
observer_list_.AddObserver(observer);
}
- virtual void RemoveObserver(TreeModelObserver* observer) OVERRIDE {
+ virtual void RemoveObserver(TreeModelObserver* observer) override {
observer_list_.RemoveObserver(observer);
}
virtual void SetTitle(TreeModelNode* node,
- const base::string16& title) OVERRIDE {
+ const base::string16& title) override {
DCHECK(node);
AsNode(node)->SetTitle(title);
NotifyObserverTreeNodeChanged(node);