// IMEBridge override.
virtual IMEInputContextHandlerInterface*
- GetInputContextHandler() const OVERRIDE {
+ GetInputContextHandler() const override {
return input_context_handler_;
}
// IMEBridge override.
virtual void SetInputContextHandler(
- IMEInputContextHandlerInterface* handler) OVERRIDE {
+ IMEInputContextHandlerInterface* handler) override {
input_context_handler_ = handler;
}
// IMEBridge override.
virtual void SetCurrentEngineHandler(
- IMEEngineHandlerInterface* handler) OVERRIDE {
+ IMEEngineHandlerInterface* handler) override {
engine_handler_ = handler;
}
// IMEBridge override.
- virtual IMEEngineHandlerInterface* GetCurrentEngineHandler() const OVERRIDE {
+ virtual IMEEngineHandlerInterface* GetCurrentEngineHandler() const override {
return engine_handler_;
}
// IMEBridge override.
virtual IMECandidateWindowHandlerInterface* GetCandidateWindowHandler() const
- OVERRIDE {
+ override {
return candidate_window_handler_;
}
// IMEBridge override.
virtual void SetCandidateWindowHandler(
- IMECandidateWindowHandlerInterface* handler) OVERRIDE {
+ IMECandidateWindowHandlerInterface* handler) override {
candidate_window_handler_ = handler;
}
// IMEBridge override.
- virtual void SetCurrentTextInputType(ui::TextInputType input_type) OVERRIDE {
+ virtual void SetCurrentTextInputType(ui::TextInputType input_type) override {
current_text_input_ = input_type;
}
// IMEBridge override.
- virtual ui::TextInputType GetCurrentTextInputType() const OVERRIDE {
+ virtual ui::TextInputType GetCurrentTextInputType() const override {
return current_text_input_;
}