#include "base/logging.h"
#include "skia/ext/image_operations.h"
+#include "ui/base/resource/resource_bundle.h"
+#include "ui/gfx/image/image_skia.h"
#include "ui/gfx/point_conversions.h"
#include "ui/gfx/size_conversions.h"
#include "ui/gfx/skbitmap_operations.h"
*hotpoint = gfx::ToFlooredPoint(gfx::ScalePoint(*hotpoint, scale));
}
+void GetImageCursorBitmap(int resource_id,
+ float scale,
+ gfx::Display::Rotation rotation,
+ gfx::Point* hotspot,
+ SkBitmap* bitmap) {
+ const gfx::ImageSkia* image =
+ ResourceBundle::GetSharedInstance().GetImageSkiaNamed(resource_id);
+ const gfx::ImageSkiaRep& image_rep = image->GetRepresentation(scale);
+ // TODO(oshima): The cursor should use resource scale factor when
+ // fractional scale factor is enabled. crbug.com/372212
+ (*bitmap) = image_rep.sk_bitmap();
+ ScaleAndRotateCursorBitmapAndHotpoint(
+ scale / image_rep.scale(), rotation, bitmap, hotspot);
+ // |image_rep| is owned by the resource bundle. So we do not need to free it.
+}
+
+void GetAnimatedCursorBitmaps(int resource_id,
+ float scale,
+ gfx::Display::Rotation rotation,
+ gfx::Point* hotspot,
+ std::vector<SkBitmap>* bitmaps) {
+ // TODO(oshima|tdanderson): Support rotation and fractional scale factor.
+ const gfx::ImageSkia* image =
+ ResourceBundle::GetSharedInstance().GetImageSkiaNamed(resource_id);
+ const gfx::ImageSkiaRep& image_rep = image->GetRepresentation(scale);
+ SkBitmap bitmap = image_rep.sk_bitmap();
+ int frame_width = bitmap.height();
+ int frame_height = frame_width;
+ int total_width = bitmap.width();
+ DCHECK_EQ(total_width % frame_width, 0);
+ int frame_count = total_width / frame_width;
+ DCHECK_GT(frame_count, 0);
+
+ bitmaps->resize(frame_count);
+
+ for (int frame = 0; frame < frame_count; ++frame) {
+ int x_offset = frame_width * frame;
+ DCHECK_LE(x_offset + frame_width, total_width);
+
+ SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap(
+ bitmap, x_offset, 0, frame_width, frame_height);
+ DCHECK_EQ(frame_width, cropped.width());
+ DCHECK_EQ(frame_height, cropped.height());
+
+ (*bitmaps)[frame] = cropped;
+ }
+}
+
} // namespace ui