friend class WindowTreeHost;
Env();
- virtual ~Env();
+ ~Env() override;
// See description of CreateInstance() for deatils of |create_event_source|.
void Init(bool create_event_source);
void NotifyHostActivated(WindowTreeHost* host);
// Overridden from ui::EventTarget:
- virtual bool CanAcceptEvent(const ui::Event& event) OVERRIDE;
- virtual ui::EventTarget* GetParentTarget() OVERRIDE;
- virtual scoped_ptr<ui::EventTargetIterator> GetChildIterator() const OVERRIDE;
- virtual ui::EventTargeter* GetEventTargeter() OVERRIDE;
+ bool CanAcceptEvent(const ui::Event& event) override;
+ ui::EventTarget* GetParentTarget() override;
+ scoped_ptr<ui::EventTargetIterator> GetChildIterator() const override;
+ ui::EventTargeter* GetEventTargeter() override;
ObserverList<EnvObserver> observers_;