set_delegate(this);
}
- virtual ~ColoredLayer() {}
+ ~ColoredLayer() override {}
// Overridden from LayerDelegate:
- virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE {
+ void OnPaintLayer(gfx::Canvas* canvas) override {
if (draw_) {
canvas->DrawColor(color_);
}
}
- virtual void OnDelegatedFrameDamage(
- const gfx::Rect& damage_rect_in_dip) OVERRIDE {}
+ void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {}
- virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE {
- }
+ void OnDeviceScaleFactorChanged(float device_scale_factor) override {}
- virtual base::Closure PrepareForLayerBoundsChange() OVERRIDE {
+ base::Closure PrepareForLayerBoundsChange() override {
return base::Closure();
}
max_frames_(max_frames) {
}
- virtual void OnCompositingDidCommit(ui::Compositor* compositor) OVERRIDE {}
+ void OnCompositingDidCommit(ui::Compositor* compositor) override {}
- virtual void OnCompositingStarted(Compositor* compositor,
- base::TimeTicks start_time) OVERRIDE {}
+ void OnCompositingStarted(Compositor* compositor,
+ base::TimeTicks start_time) override {}
- virtual void OnCompositingEnded(Compositor* compositor) OVERRIDE {
+ void OnCompositingEnded(Compositor* compositor) override {
if (start_time_.is_null()) {
start_time_ = TimeTicks::Now();
} else {
}
}
- virtual void OnCompositingAborted(Compositor* compositor) OVERRIDE {}
+ void OnCompositingAborted(Compositor* compositor) override {}
- virtual void OnCompositingLockStateChanged(
- Compositor* compositor) OVERRIDE {}
+ void OnCompositingLockStateChanged(Compositor* compositor) override {}
virtual void Draw() {}
int max_frames)
: BenchCompositorObserver(max_frames),
parent_(parent),
- webgl_(ui::LAYER_TEXTURED),
+ webgl_(ui::LAYER_SOLID_COLOR),
compositor_(compositor),
fbo_(0),
do_draw_(true) {
compositor->AddObserver(this);
}
- virtual ~WebGLBench() {
- webgl_.SetShowPaintedContent();
+ ~WebGLBench() override {
+ webgl_.SetShowSolidColorContent();
gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
gl->DeleteFramebuffers(1, &fbo_);
compositor_->RemoveObserver(this);
}
- virtual void Draw() OVERRIDE {
+ void Draw() override {
if (do_draw_) {
gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
gl->ClearColor((frames() % kFrames)*1.0/kFrames, 1.f, 0.f, 1.f);
!CommandLine::ForCurrentProcess()->HasSwitch("disable-draw"));
}
- virtual ~SoftwareScrollBench() {
- compositor_->RemoveObserver(this);
- }
+ ~SoftwareScrollBench() override { compositor_->RemoveObserver(this); }
- virtual void Draw() OVERRIDE {
+ void Draw() override {
layer_->set_color(
SkColorSetARGBInline(255*(frames() % kFrames)/kFrames, 255, 0, 255));
layer_->SchedulePaint(gfx::Rect(layer_->bounds().size()));