#if defined(OS_WIN)
// Overridden from views::View:
- virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
+ virtual void OnPaint(gfx::Canvas* canvas) override;
#endif
// Overridden from ui::LayerDelegate:
- virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE;
+ void OnDeviceScaleFactorChanged(float device_scale_factor) override;
private:
bool needs_repaint_;