bool AGC() const { return agc_enabled_; }
// Audio mixer initialization
- int32_t MicrophoneIsAvailable(bool& available); // NOLINT
int32_t InitMicrophone();
bool MicrophoneIsInitialized() const { return mic_initialized_; }
// Audio buffers
AudioDeviceBuffer* audio_buffer_;
// Holds all allocated memory such that it is deallocated properly.
- scoped_array<scoped_array<int8_t> > rec_buf_;
+ scoped_ptr<scoped_ptr<int8_t[]>[]> rec_buf_;
// Index in |rec_buf_| pointing to the audio buffer that will be ready the
// next time RecorderSimpleBufferQueueCallbackHandler is invoked.
// Ready means buffer contains audio data from the device.