parameters.expand_vector0.Clear();
parameters.expand_vector0.PushBack(vector1, expansion_length);
// Copy from expand_vector0 to expand_vector1.
- parameters.expand_vector0.CopyFrom(¶meters.expand_vector1);
+ parameters.expand_vector0.CopyTo(¶meters.expand_vector1);
// Set the energy_ratio since it is used by muting slope.
if ((energy1 / 4 < energy2) || (energy2 == 0)) {
amplitude_ratio = 4096; // 0.5 in Q13.