<dl>
<dt>COMPRESSED_RGB_ATC_WEBGL</dt>
<dd><p>The <code>byteLength</code> of the ArrayBufferView, <code>pixels</code>, passed to
- either <code>compressedTexImage2D</code> or <code>compressedTexSubImage2D</code> must be
- equal to the following number of bytes:</p>
+ <code>compressedTexImage2D</code>, must be equal to the following number of bytes:</p>
<blockquote><code>
floor((width + 3) / 4) * floor((height + 3) / 4) * 8
</code></blockquote>
<dt>COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL</dt>
<dt>COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL</dt>
<dd><p>The <code>byteLength</code> of the ArrayBufferView, <code>pixels</code>, passed to
- either <code>compressedTexImage2D</code> or <code>compressedTexSubImage2D</code> must be
- equal to the following number of bytes:</p>
+ <code>compressedTexImage2D</code>, must be equal to the following number of bytes:</p>
<blockquote><code>
floor((width + 3) / 4) * floor((height + 3) / 4) * 16
</code></blockquote>
<revision date="2013/07/03">
<change>Clarified that length of ArrayBufferView is actually byteLength.</change>
</revision>
+ <revision date="2014/04/17">
+ <change>Removed reference to compressedTexSubImage2D. This format can only be used with compressedTexImage2D.</change>
+ </revision>
</history>
</draft>