DEFINE_string2(resourcePath, i, "resources", "Directory with test resources: images, fonts, etc.");
SkString GetResourcePath(const char* resource) {
- return SkOSPath::SkPathJoin(FLAGS_resourcePath[0], resource);
+ return SkOSPath::Join(FLAGS_resourcePath[0], resource);
+}
+
+void SetResourcePath(const char* resource) {
+ FLAGS_resourcePath.set(0, resource);
}