#define SkKTXFile_DEFINED
#include "SkData.h"
+#include "SkTextureCompressor.h"
#include "SkTypes.h"
#include "SkTDArray.h"
#include "SkString.h"
int numMipmaps() const { return static_cast<int>(fHeader.fNumberOfMipmapLevels); }
- bool isETC1() const;
+ bool isCompressedFormat(SkTextureCompressor::Format fmt) const;
bool isRGBA8() const;
bool isRGB8() const;