GrContextFactory::GLContextType glCtxType = (GrContextFactory::GLContextType)i;
// this forces the factory to make the context if it hasn't yet
factory->get(glCtxType);
- SkGLContextHelper* glCtxHelper = factory->getGLContext(glCtxType);
+ SkGLContext* glCtx = factory->getGLContext(glCtxType);
// We're supposed to fail the NVPR context type when we the native context that does not
// support the NVPR extension.
if (GrContextFactory::kNVPR_GLContextType == glCtxType &&
factory->getGLContext(GrContextFactory::kNative_GLContextType) &&
- !factory->getGLContext(GrContextFactory::kNative_GLContextType)->hasExtension("GL_NV_path_rendering")) {
- REPORTER_ASSERT(reporter, NULL == glCtxHelper);
+ !factory->getGLContext(GrContextFactory::kNative_GLContextType)->gl()->hasExtension("GL_NV_path_rendering")) {
+ REPORTER_ASSERT(reporter, NULL == glCtx);
continue;
}
- REPORTER_ASSERT(reporter, glCtxHelper);
- if (glCtxHelper) {
- const GrGLInterface* interface = glCtxHelper->gl();
+ REPORTER_ASSERT(reporter, glCtx);
+ if (glCtx) {
+ const GrGLInterface* interface = glCtx->gl();
REPORTER_ASSERT(reporter, interface->validate());
}
}