}
}
+void SkNWayCanvas::drawImage(const SkImage* image, SkScalar left, SkScalar top,
+ const SkPaint* paint) {
+ Iter iter(fList);
+ while (iter.next()) {
+ iter->drawImage(image, left, top, paint);
+ }
+}
+
+void SkNWayCanvas::drawImageRect(const SkImage* image, const SkRect* src,
+ const SkRect& dst,
+ const SkPaint* paint) {
+ Iter iter(fList);
+ while (iter.next()) {
+ iter->drawImageRect(image, src, dst, paint);
+ }
+}
+
void SkNWayCanvas::drawSprite(const SkBitmap& bitmap, int x, int y,
const SkPaint* paint) {
Iter iter(fList);