#ifndef GrUniformHandle_DEFINED
#define GrUniformHandle_DEFINED
-inline GrGLUniformManager::UniformHandle GrGLUniformManager::UniformHandle::CreateFromUniformIndex(int index) {
- return GrGLUniformManager::UniformHandle(index);
+inline GrGLProgramDataManager::UniformHandle GrGLProgramDataManager::UniformHandle::CreateFromUniformIndex(int index) {
+ return GrGLProgramDataManager::UniformHandle(index);
}
#endif