#define GrStencilBuffer_DEFINED
#include "GrClipData.h"
-#include "GrGpuObject.h"
+#include "GrGpuResource.h"
class GrRenderTarget;
class GrResourceKey;
-class GrStencilBuffer : public GrGpuObject {
+class GrStencilBuffer : public GrGpuResource {
public:
SK_DECLARE_INST_COUNT(GrStencilBuffer);
protected:
GrStencilBuffer(GrGpu* gpu, bool isWrapped, int width, int height, int bits, int sampleCnt)
- : GrGpuObject(gpu, isWrapped)
+ : GrGpuResource(gpu, isWrapped)
, fWidth(width)
, fHeight(height)
, fBits(bits)
SkIRect fLastClipStackRect;
SkIPoint fLastClipSpaceOffset;
- typedef GrGpuObject INHERITED;
+ typedef GrGpuResource INHERITED;
};
#endif