bool gpuTracingSupport() const { return fGpuTracingSupport; }
bool compressedTexSubImageSupport() const { return fCompressedTexSubImageSupport; }
+ bool useDrawInsteadOfClear() const { return fUseDrawInsteadOfClear; }
+
/**
* Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
* textures allows partial mappings or full mappings.
bool fGpuTracingSupport : 1;
bool fCompressedTexSubImageSupport : 1;
+ // Driver workaround
+ bool fUseDrawInsteadOfClear : 1;
+
uint32_t fMapBufferFlags;
int fMaxRenderTargetSize;