#include "SkGradientShaderPriv.h"
-class GrEffect;
+class GrProcessor;
class SkTwoPointConicalGradient;
namespace Gr2PtConicalGradientEffect {
* Creates an effect that produces a two point conical gradient based on the
* shader passed in.
*/
- GrEffect* Create(GrContext* ctx, const SkTwoPointConicalGradient& shader,
- SkShader::TileMode tm, const SkMatrix* localMatrix);
+ GrFragmentProcessor* Create(GrContext* ctx, const SkTwoPointConicalGradient& shader,
+ SkShader::TileMode tm, const SkMatrix* localMatrix);
};
#endif