#include "SkLayerRasterizer.h"
#include "SkDraw.h"
-#include "SkFlattenableBuffers.h"
+#include "SkReadBuffer.h"
+#include "SkWriteBuffer.h"
#include "SkMask.h"
#include "SkMaskFilter.h"
#include "SkPaint.h"
return true;
}
-SkLayerRasterizer::SkLayerRasterizer(SkFlattenableReadBuffer& buffer)
+SkLayerRasterizer::SkLayerRasterizer(SkReadBuffer& buffer)
: SkRasterizer(buffer), fLayers(sizeof(SkLayerRasterizer_Rec)) {
int count = buffer.readInt();
}
}
-void SkLayerRasterizer::flatten(SkFlattenableWriteBuffer& buffer) const {
+void SkLayerRasterizer::flatten(SkWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
buffer.writeInt(fLayers.count());