#else
fHash = NULL;
#endif
- fBytesUsed = 0;
+ fTotalBytesUsed = 0;
fCount = 0;
+ fSingleAllocationByteLimit = 0;
fAllocator = NULL;
// One of these should be explicit set by the caller after we return.
- fByteLimit = 0;
+ fTotalByteLimit = 0;
fDiscardableFactory = NULL;
}
bool SkScaledImageCacheDiscardableAllocator::allocPixelRef(SkBitmap* bitmap,
SkColorTable* ctable) {
size_t size = bitmap->getSize();
- if (0 == size) {
+ uint64_t size64 = bitmap->computeSize64();
+ if (0 == size || size64 > (uint64_t)size) {
return false;
}
SkScaledImageCache::SkScaledImageCache(size_t byteLimit) {
this->init();
- fByteLimit = byteLimit;
+ fTotalByteLimit = byteLimit;
}
SkScaledImageCache::~SkScaledImageCache() {
byteLimit = SK_MaxU32; // no limit based on bytes
} else {
countLimit = SK_MaxS32; // no limit based on count
- byteLimit = fByteLimit;
+ byteLimit = fTotalByteLimit;
}
- size_t bytesUsed = fBytesUsed;
+ size_t bytesUsed = fTotalBytesUsed;
int countUsed = fCount;
Rec* rec = fTail;
rec = prev;
}
- fBytesUsed = bytesUsed;
+ fTotalBytesUsed = bytesUsed;
fCount = countUsed;
}
-size_t SkScaledImageCache::setByteLimit(size_t newLimit) {
- size_t prevLimit = fByteLimit;
- fByteLimit = newLimit;
+size_t SkScaledImageCache::setTotalByteLimit(size_t newLimit) {
+ size_t prevLimit = fTotalByteLimit;
+ fTotalByteLimit = newLimit;
if (newLimit < prevLimit) {
this->purgeAsNeeded();
}
if (!fTail) {
fTail = rec;
}
- fBytesUsed += rec->bytesUsed();
+ fTotalBytesUsed += rec->bytesUsed();
fCount += 1;
this->validate();
void SkScaledImageCache::validate() const {
if (NULL == fHead) {
SkASSERT(NULL == fTail);
- SkASSERT(0 == fBytesUsed);
+ SkASSERT(0 == fTotalBytesUsed);
return;
}
if (fHead == fTail) {
SkASSERT(NULL == fHead->fPrev);
SkASSERT(NULL == fHead->fNext);
- SkASSERT(fHead->bytesUsed() == fBytesUsed);
+ SkASSERT(fHead->bytesUsed() == fTotalBytesUsed);
return;
}
while (rec) {
count += 1;
used += rec->bytesUsed();
- SkASSERT(used <= fBytesUsed);
+ SkASSERT(used <= fTotalBytesUsed);
rec = rec->fNext;
}
SkASSERT(fCount == count);
}
SkDebugf("SkScaledImageCache: count=%d bytes=%d locked=%d %s\n",
- fCount, fBytesUsed, locked,
+ fCount, fTotalBytesUsed, locked,
fDiscardableFactory ? "discardable" : "malloc");
}
+size_t SkScaledImageCache::setSingleAllocationByteLimit(size_t newLimit) {
+ size_t oldLimit = fSingleAllocationByteLimit;
+ fSingleAllocationByteLimit = newLimit;
+ return oldLimit;
+}
+
+size_t SkScaledImageCache::getSingleAllocationByteLimit() const {
+ return fSingleAllocationByteLimit;
+}
+
///////////////////////////////////////////////////////////////////////////////
#include "SkThread.h"
// get_cache()->dump();
}
-size_t SkScaledImageCache::GetBytesUsed() {
+size_t SkScaledImageCache::GetTotalBytesUsed() {
SkAutoMutexAcquire am(gMutex);
- return get_cache()->getBytesUsed();
+ return get_cache()->getTotalBytesUsed();
}
-size_t SkScaledImageCache::GetByteLimit() {
+size_t SkScaledImageCache::GetTotalByteLimit() {
SkAutoMutexAcquire am(gMutex);
- return get_cache()->getByteLimit();
+ return get_cache()->getTotalByteLimit();
}
-size_t SkScaledImageCache::SetByteLimit(size_t newLimit) {
+size_t SkScaledImageCache::SetTotalByteLimit(size_t newLimit) {
SkAutoMutexAcquire am(gMutex);
- return get_cache()->setByteLimit(newLimit);
+ return get_cache()->setTotalByteLimit(newLimit);
}
SkBitmap::Allocator* SkScaledImageCache::GetAllocator() {
get_cache()->dump();
}
+size_t SkScaledImageCache::SetSingleAllocationByteLimit(size_t size) {
+ SkAutoMutexAcquire am(gMutex);
+ return get_cache()->setSingleAllocationByteLimit(size);
+}
+
+size_t SkScaledImageCache::GetSingleAllocationByteLimit() {
+ SkAutoMutexAcquire am(gMutex);
+ return get_cache()->getSingleAllocationByteLimit();
+}
+
///////////////////////////////////////////////////////////////////////////////
#include "SkGraphics.h"
-size_t SkGraphics::GetImageCacheBytesUsed() {
- return SkScaledImageCache::GetBytesUsed();
+size_t SkGraphics::GetImageCacheTotalBytesUsed() {
+ return SkScaledImageCache::GetTotalBytesUsed();
+}
+
+size_t SkGraphics::GetImageCacheTotalByteLimit() {
+ return SkScaledImageCache::GetTotalByteLimit();
}
-size_t SkGraphics::GetImageCacheByteLimit() {
- return SkScaledImageCache::GetByteLimit();
+size_t SkGraphics::SetImageCacheTotalByteLimit(size_t newLimit) {
+ return SkScaledImageCache::SetTotalByteLimit(newLimit);
}
-size_t SkGraphics::SetImageCacheByteLimit(size_t newLimit) {
- return SkScaledImageCache::SetByteLimit(newLimit);
+size_t SkGraphics::GetImageCacheSingleAllocationByteLimit() {
+ return SkScaledImageCache::GetSingleAllocationByteLimit();
}
+
+size_t SkGraphics::SetImageCacheSingleAllocationByteLimit(size_t newLimit) {
+ return SkScaledImageCache::SetSingleAllocationByteLimit(newLimit);
+}
+