#define SkPicturePlayback_DEFINED
#include "SkPictureFlat.h" // for DrawType
-#include "SkPictureStateTree.h"
class SkBitmap;
class SkCanvas;
class SkPictureData;
// The basic picture playback class replays the provided picture into a canvas.
-// If the picture was generated with a BBH it is used to accelerate drawing
-// unless disabled via setUseBBH.
class SkPicturePlayback : SkNoncopyable {
public:
SkPicturePlayback(const SkPicture* picture)
: fPictureData(picture->fData.get())
- , fCurOffset(0)
- , fUseBBH(true) {
+ , fCurOffset(0) {
}
virtual ~SkPicturePlayback() { }
size_t curOpID() const { return fCurOffset; }
void resetOpID() { fCurOffset = 0; }
- // TODO: remove setUseBBH after cleaning up GrGatherCanvas
- void setUseBBH(bool useBBH) { fUseBBH = useBBH; }
-
protected:
const SkPictureData* fPictureData;
// The offset of the current operation when within the draw method
size_t fCurOffset;
- bool fUseBBH;
-
- void handleOp(SkReader32* reader,
- DrawType op,
- uint32_t size,
+ void handleOp(SkReader32* reader,
+ DrawType op,
+ uint32_t size,
SkCanvas* canvas,
const SkMatrix& initialMatrix);
- const SkPicture::OperationList* getActiveOps(const SkCanvas* canvas);
- bool initIterator(SkPictureStateTree::Iterator* iter,
- SkCanvas* canvas,
- const SkPicture::OperationList *activeOpsList);
- static void StepIterator(SkPictureStateTree::Iterator* iter, SkReader32* reader);
- static void SkipIterTo(SkPictureStateTree::Iterator* iter,
- SkReader32* reader, uint32_t skipTo);
-
static DrawType ReadOpAndSize(SkReader32* reader, uint32_t* size);
class AutoResetOpID {