void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count);
void decal_filter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count);
+#include "SkBitmapProcState_matrix_template.h"
+
+///////////////////////////////////////////////////////////////////////////////
+
// Compile neon code paths if needed
#if !SK_ARM_NEON_IS_NONE
#define CHECK_FOR_DECAL
#include "SkBitmapProcState_matrix.h"
+struct ClampTileProcs {
+ static unsigned X(const SkBitmapProcState&, SkFixed fx, int max) {
+ return SkClampMax(fx >> 16, max);
+ }
+ static unsigned Y(const SkBitmapProcState&, SkFixed fy, int max) {
+ return SkClampMax(fy >> 16, max);
+ }
+};
+
+// Referenced in opts_check_x86.cpp
+void ClampX_ClampY_nofilter_scale(const SkBitmapProcState& s, uint32_t xy[],
+ int count, int x, int y) {
+ return NoFilterProc_Scale<ClampTileProcs, true>(s, xy, count, x, y);
+}
+void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s, uint32_t xy[],
+ int count, int x, int y) {
+ return NoFilterProc_Affine<ClampTileProcs>(s, xy, count, x, y);
+}
+
+static SkBitmapProcState::MatrixProc ClampX_ClampY_Procs[] = {
+ // only clamp lives in the right coord space to check for decal
+ ClampX_ClampY_nofilter_scale,
+ ClampX_ClampY_filter_scale,
+ ClampX_ClampY_nofilter_affine,
+ ClampX_ClampY_filter_affine,
+ NoFilterProc_Persp<ClampTileProcs>,
+ ClampX_ClampY_filter_persp
+};
+
#define MAKENAME(suffix) RepeatX_RepeatY ## suffix
#define TILEX_PROCF(fx, max) SK_USHIFT16(((fx) & 0xFFFF) * ((max) + 1))
#define TILEY_PROCF(fy, max) SK_USHIFT16(((fy) & 0xFFFF) * ((max) + 1))
#define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
#define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
#include "SkBitmapProcState_matrix.h"
+
+struct RepeatTileProcs {
+ static unsigned X(const SkBitmapProcState&, SkFixed fx, int max) {
+ return SK_USHIFT16(((fx) & 0xFFFF) * ((max) + 1));
+ }
+ static unsigned Y(const SkBitmapProcState&, SkFixed fy, int max) {
+ return SK_USHIFT16(((fy) & 0xFFFF) * ((max) + 1));
+ }
+};
+
+static SkBitmapProcState::MatrixProc RepeatX_RepeatY_Procs[] = {
+ NoFilterProc_Scale<RepeatTileProcs, false>,
+ RepeatX_RepeatY_filter_scale,
+ NoFilterProc_Affine<RepeatTileProcs>,
+ RepeatX_RepeatY_filter_affine,
+ NoFilterProc_Persp<RepeatTileProcs>,
+ RepeatX_RepeatY_filter_persp
+};
#endif
#define MAKENAME(suffix) GeneralXY ## suffix
#define TILEY_LOW_BITS(fy, max) tileLowBitsProcY(fy, (max) + 1)
#include "SkBitmapProcState_matrix.h"
-static inline U16CPU fixed_clamp(SkFixed x)
-{
+struct GeneralTileProcs {
+ static unsigned X(const SkBitmapProcState& s, SkFixed fx, int max) {
+ return SK_USHIFT16(s.fTileProcX(fx) * ((max) + 1));
+ }
+ static unsigned Y(const SkBitmapProcState& s, SkFixed fy, int max) {
+ return SK_USHIFT16(s.fTileProcY(fy) * ((max) + 1));
+ }
+};
+
+static SkBitmapProcState::MatrixProc GeneralXY_Procs[] = {
+ NoFilterProc_Scale<GeneralTileProcs, false>,
+ GeneralXY_filter_scale,
+ NoFilterProc_Affine<GeneralTileProcs>,
+ GeneralXY_filter_affine,
+ NoFilterProc_Persp<GeneralTileProcs>,
+ GeneralXY_filter_persp
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+static inline U16CPU fixed_clamp(SkFixed x) {
if (x < 0) {
x = 0;
}
return x;
}
-static inline U16CPU fixed_repeat(SkFixed x)
-{
+static inline U16CPU fixed_repeat(SkFixed x) {
return x & 0xFFFF;
}
#pragma optimize("", off)
#endif
-static inline U16CPU fixed_mirror(SkFixed x)
-{
+static inline U16CPU fixed_mirror(SkFixed x) {
SkFixed s = x << 15 >> 31;
// s is FFFFFFFF if we're on an odd interval, or 0 if an even interval
return (x ^ s) & 0xFFFF;
#pragma optimize("", on)
#endif
-static SkBitmapProcState::FixedTileProc choose_tile_proc(unsigned m)
-{
- if (SkShader::kClamp_TileMode == m)
+static SkBitmapProcState::FixedTileProc choose_tile_proc(unsigned m) {
+ if (SkShader::kClamp_TileMode == m) {
return fixed_clamp;
- if (SkShader::kRepeat_TileMode == m)
+ }
+ if (SkShader::kRepeat_TileMode == m) {
return fixed_repeat;
+ }
SkASSERT(SkShader::kMirror_TileMode == m);
return fixed_mirror;
}
//////////////////////////////////////////////////////////////////////////////
-void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count)
-{
+void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count) {
int i;
- for (i = (count >> 2); i > 0; --i)
- {
+ for (i = (count >> 2); i > 0; --i) {
*dst++ = pack_two_shorts(fx >> 16, (fx + dx) >> 16);
fx += dx+dx;
*dst++ = pack_two_shorts(fx >> 16, (fx + dx) >> 16);
}
}
-void decal_filter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count)
-{
-
-
- if (count & 1)
- {
+void decal_filter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count) {
+ if (count & 1) {
SkASSERT((fx >> (16 + 14)) == 0);
*dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
fx += dx;
}
- while ((count -= 2) >= 0)
- {
+ while ((count -= 2) >= 0) {
SkASSERT((fx >> (16 + 14)) == 0);
*dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
fx += dx;
///////////////////////////////////////////////////////////////////////////////
-SkBitmapProcState::MatrixProc
-SkBitmapProcState::chooseMatrixProc(bool trivial_matrix) {
+SkBitmapProcState::MatrixProc SkBitmapProcState::chooseMatrixProc(bool trivial_matrix) {
// test_int_tileprocs();
// check for our special case when there is no scale/affine/perspective
if (trivial_matrix) {
index += 2;
}
- if (SkShader::kClamp_TileMode == fTileModeX &&
- SkShader::kClamp_TileMode == fTileModeY)
- {
+ if (SkShader::kClamp_TileMode == fTileModeX && SkShader::kClamp_TileMode == fTileModeY) {
// clamp gets special version of filterOne
fFilterOneX = SK_Fixed1;
fFilterOneY = SK_Fixed1;
fFilterOneX = SK_Fixed1 / fBitmap->width();
fFilterOneY = SK_Fixed1 / fBitmap->height();
- if (SkShader::kRepeat_TileMode == fTileModeX &&
- SkShader::kRepeat_TileMode == fTileModeY)
- {
+ if (SkShader::kRepeat_TileMode == fTileModeX && SkShader::kRepeat_TileMode == fTileModeY) {
return SK_ARM_NEON_WRAP(RepeatX_RepeatY_Procs)[index];
}