SkScalar nn = 0;
for (SkScalar w = 0; w <= width; w += SK_Scalar1) {
SkScalar m;
- size_t n = paint.breakText(text, length, w, &m,
- SkPaint::kBackward_TextBufferDirection);
+ size_t n = paint.breakText(text, length, w, &m);
SkASSERT(n <= length);
SkASSERT(m <= width);