#include "SkRegion.h"
#include "SkEvent.h"
#include "SkKey.h"
+#include "SkSurfaceProps.h"
#include "SkTDArray.h"
#ifdef SK_BUILD_FOR_WINCEx
SkWindow();
virtual ~SkWindow();
+ SkSurfaceProps getSurfaceProps() const { return fSurfaceProps; }
+ void setSurfaceProps(const SkSurfaceProps& props) {
+ fSurfaceProps = props;
+ }
+
const SkBitmap& getBitmap() const { return fBitmap; }
void setColorType(SkColorType);
virtual bool onSetFocusView(SkView* focus);
private:
+ SkSurfaceProps fSurfaceProps;
SkColorType fColorType;
SkBitmap fBitmap;
SkRegion fDirtyRgn;