class SkDebugGLContext : public SkGLContextHelper {
public:
- SkDebugGLContext() {};
+ SkDebugGLContext() {}
- virtual void makeCurrent() const SK_OVERRIDE {};
- virtual void swapBuffers() const SK_OVERRIDE {};
+ virtual void makeCurrent() const SK_OVERRIDE {}
+ virtual void swapBuffers() const SK_OVERRIDE {}
protected:
- virtual const GrGLInterface* createGLContext() SK_OVERRIDE;
+ virtual const GrGLInterface* createGLContext(GrGLStandard forcedGpuAPI) SK_OVERRIDE;
virtual void destroyGLContext() SK_OVERRIDE {};
};