SkBitmap* dst,
SkIPoint* offset) const SK_OVERRIDE;
#if SK_SUPPORT_GPU
- virtual bool canFilterImageGPU() const SK_OVERRIDE { return !cropRectIsSet(); }
+ virtual bool canFilterImageGPU() const SK_OVERRIDE;
virtual bool filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
SkBitmap* result, SkIPoint* offset) const SK_OVERRIDE;
#endif