virtual void drawText(const SkDraw&, const void* text, size_t len,
SkScalar x, SkScalar y, const SkPaint& paint) = 0;
virtual void drawPosText(const SkDraw&, const void* text, size_t len,
- const SkScalar pos[], SkScalar constY,
- int scalarsPerPos, const SkPaint& paint) = 0;
+ const SkScalar pos[], int scalarsPerPos,
+ const SkPoint& offset, const SkPaint& paint) = 0;
virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint) = 0;