GrDrawState* drawState = tt.target()->drawState();
- GrTexture* texture = GrLockAndRefCachedBitmapTexture(context, fBmp, NULL);
- if (NULL == texture) {
+ SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, fBmp, NULL));
+ if (!texture) {
return;
}
textureMatrices.back().preRotate(45.f, texture->width() / 2.f, texture->height() / 2.f);
const SkIRect texelDomains[] = {
- SkIRect::MakeWH(fBmp.width(), fBmp.height()),
+ fBmp.bounds(),
SkIRect::MakeXYWH(fBmp.width() / 4,
fBmp.height() / 4,
fBmp.width() / 2,
fBmp.height() / 2),
};
- SkRect renderRect = SkRect::MakeWH(SkIntToScalar(fBmp.width()),
- SkIntToScalar(fBmp.height()));
+ SkRect renderRect = SkRect::Make(fBmp.bounds());
renderRect.outset(kDrawPad, kDrawPad);
SkScalar y = kDrawPad + kTestPad;
y += renderRect.height() + kTestPad;
}
}
- GrUnlockAndUnrefCachedBitmapTexture(texture);
}
private: