kGL_GrGLStandard,
kGLES_GrGLStandard
};
+static const int kGrGLStandardCnt = 3;
class GrContextFactory {
public:
kNVPR_GLContextType = 0,
kNative_GLContextType = 0,
kNull_GLContextType = 0;
+ static const int kGLContextTypeCnt = 1;
void destroyContexts() {}
void abandonContexts() {}