bmp.allocN32Pixels(size.width(), size.height());
canvas->readPixels(&bmp, 0, 0);
- SkImageInfo info = bmp.info();
- info.fColorType = fColorType;
- info.fAlphaType = fAlphaType;
+ SkImageInfo info = SkImageInfo::Make(bmp.width(), bmp.height(), fColorType, fAlphaType);
for (int loop = 0; loop < loops; ++loop) {
canvas->writePixels(info, bmp.getPixels(), bmp.rowBytes(), 0, 0);