static const double aq_c_transitions[AQ_C_STRENGTHS][AQ_C_SEGMENTS] =
{{1.0, 1.0, 1.0}, {1.0, 0.25, 0.0}, {1.0, 0.5, 0.25}};
-static int get_aq_c_strength(int q_index) {
+static int get_aq_c_strength(int q_index, vpx_bit_depth_t bit_depth) {
// Approximate base quatizer (truncated to int)
- int base_quant = vp9_ac_quant(q_index, 0) / 4;
+ const int base_quant = vp9_ac_quant(q_index, 0, bit_depth) / 4;
return (base_quant > 20) + (base_quant > 45);
}
cpi->refresh_alt_ref_frame ||
(cpi->refresh_golden_frame && !cpi->rc.is_src_frame_alt_ref)) {
int segment;
- const int aq_strength = get_aq_c_strength(cm->base_qindex);
+ const int aq_strength = get_aq_c_strength(cm->base_qindex, cm->bit_depth);
const int active_segments = aq_c_active_segments[aq_strength];
// Clear down the segment map.
for (segment = 1; segment < active_segments; ++segment) {
int qindex_delta =
vp9_compute_qdelta_by_rate(&cpi->rc, cm->frame_type, cm->base_qindex,
- aq_c_q_adj_factor[aq_strength][segment]);
+ aq_c_q_adj_factor[aq_strength][segment],
+ cm->bit_depth);
// For AQ complexity mode, we dont allow Q0 in a segment if the base
// Q is not 0. Q0 (lossless) implies 4x4 only and in AQ mode 2 a segment
// It is converted to bits * 256 units.
const int target_rate = (cpi->rc.sb64_target_rate * xmis * ymis * 256) /
(bw * bh);
- const int aq_strength = get_aq_c_strength(cm->base_qindex);
+ const int aq_strength = get_aq_c_strength(cm->base_qindex, cm->bit_depth);
const int active_segments = aq_c_active_segments[aq_strength];
// The number of segments considered and the transition points used to