void Port::AddAddress(const talk_base::SocketAddress& address,
const talk_base::SocketAddress& base_address,
+ const talk_base::SocketAddress& related_address,
const std::string& protocol,
const std::string& type,
uint32 type_preference,
c.set_password(password_);
c.set_network_name(network_->name());
c.set_generation(generation_);
- c.set_related_address(related_address_);
+ c.set_related_address(related_address);
c.set_foundation(ComputeFoundation(type, protocol, base_address));
candidates_.push_back(c);
SignalCandidateReady(this, c);
<< ":" << local.type() << ":" << local.protocol()
<< ":" << local.address().ToSensitiveString()
<< "->" << remote.id() << ":" << remote.component()
- << ":" << remote.generation()
+ << ":" << remote.preference()
<< ":" << remote.type() << ":"
- << remote.protocol() << ":" << remote.address().ToSensitiveString()
- << "|"
+ << remote.protocol() << ":" << remote.address().ToSensitiveString() << "|"
<< CONNECT_STATE_ABBREV[connected()]
<< READ_STATE_ABBREV[read_state()]
<< WRITE_STATE_ABBREV[write_state()]
- << ICESTATE[state()]
- << "|";
+ << ICESTATE[state()] << "|"
+ << priority() << "|";
if (rtt_ < DEFAULT_RTT) {
ss << rtt_ << "]";
} else {