#include <vector>
#include "talk/media/devices/devicemanager.h"
-#include "talk/sound/soundsystemfactory.h"
+#include "webrtc/sound/soundsystemfactory.h"
#include "webrtc/base/sigslot.h"
#include "webrtc/base/stringencode.h"
private:
virtual bool GetAudioDevices(bool input, std::vector<Device>* devs);
- SoundSystemHandle sound_system_;
+ rtc::SoundSystemHandle sound_system_;
};
} // namespace cricket