* shaper which many people unfortunately still request.
*/
- bool has_space;
hb_codepoint_t space;
- has_space = font->get_glyph (' ', 0, &space);
+ bool has_space = font->get_glyph (' ', 0, &space);
buffer->clear_positions ();
+ hb_direction_t direction = buffer->props.direction;
+ hb_unicode_funcs_t *unicode = buffer->unicode;
unsigned int count = buffer->len;
-
+ hb_glyph_info_t *info = buffer->info;
+ hb_glyph_position_t *pos = buffer->pos;
for (unsigned int i = 0; i < count; i++)
{
- if (has_space && buffer->unicode->is_default_ignorable (buffer->info[i].codepoint)) {
- buffer->info[i].codepoint = space;
- buffer->pos[i].x_advance = 0;
- buffer->pos[i].y_advance = 0;
+ if (has_space && unicode->is_default_ignorable (info[i].codepoint)) {
+ info[i].codepoint = space;
+ pos[i].x_advance = 0;
+ pos[i].y_advance = 0;
continue;
}
- font->get_glyph (buffer->info[i].codepoint, 0, &buffer->info[i].codepoint);
- font->get_glyph_advance_for_direction (buffer->info[i].codepoint,
- buffer->props.direction,
- &buffer->pos[i].x_advance,
- &buffer->pos[i].y_advance);
- font->subtract_glyph_origin_for_direction (buffer->info[i].codepoint,
- buffer->props.direction,
- &buffer->pos[i].x_offset,
- &buffer->pos[i].y_offset);
+ font->get_glyph (info[i].codepoint, 0, &info[i].codepoint);
+ font->get_glyph_advance_for_direction (info[i].codepoint,
+ direction,
+ &pos[i].x_advance,
+ &pos[i].y_advance);
+ font->subtract_glyph_origin_for_direction (info[i].codepoint,
+ direction,
+ &pos[i].x_offset,
+ &pos[i].y_offset);
}
- if (HB_DIRECTION_IS_BACKWARD (buffer->props.direction))
+ if (HB_DIRECTION_IS_BACKWARD (direction))
hb_buffer_reverse (buffer);
return true;