#include "ANGLETest.h"
+// Needed for Sleep()
+#include <Windows.h>
+
class OcclusionQueriesTest : public ANGLETest
{
protected:
}
);
- mProgram = compileProgram(passthroughVS, passthroughPS);
+ mProgram = CompileProgram(passthroughVS, passthroughPS);
if (mProgram == 0)
{
FAIL() << "shader compilation failed.";