// BufferImpl implementation
virtual gl::Error setData(const void* data, size_t size, GLenum usage);
- virtual void *getData();
+ gl::Error getData(const uint8_t **outData) override;
virtual gl::Error setSubData(const void* data, size_t size, size_t offset);
virtual gl::Error copySubData(BufferImpl* source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size);
virtual gl::Error map(size_t offset, size_t length, GLbitfield access, GLvoid **mapPtr);