#include "common/angleutils.h"
#include "libGLESv2/Buffer.h"
+#include <cstdint>
+
namespace rx
{
virtual ~BufferImpl() { }
virtual gl::Error setData(const void* data, size_t size, GLenum usage) = 0;
- virtual void *getData() = 0;
virtual gl::Error setSubData(const void* data, size_t size, size_t offset) = 0;
virtual gl::Error copySubData(BufferImpl* source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size) = 0;
virtual gl::Error map(size_t offset, size_t length, GLbitfield access, GLvoid **mapPtr) = 0;