Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / angle / src / libGLESv2 / ResourceManager.h
index d646c0d..7d53bd4 100644 (file)
 #ifndef LIBGLESV2_RESOURCEMANAGER_H_
 #define LIBGLESV2_RESOURCEMANAGER_H_
 
-#include "angle_gl.h"
-
-#include <unordered_map>
-
 #include "common/angleutils.h"
 #include "libGLESv2/angletypes.h"
 #include "libGLESv2/HandleAllocator.h"
 
+#include "angle_gl.h"
+
+#include <unordered_map>
+
 namespace rx
 {
 class Renderer;
@@ -65,11 +65,11 @@ class ResourceManager
     Renderbuffer *getRenderbuffer(GLuint handle);
     Sampler *getSampler(GLuint handle);
     FenceSync *getFenceSync(GLuint handle);
-    
+
     void setRenderbuffer(GLuint handle, Renderbuffer *renderbuffer);
 
     void checkBufferAllocation(unsigned int buffer);
-    void checkTextureAllocation(GLuint texture, TextureType type);
+    void checkTextureAllocation(GLuint texture, GLenum type);
     void checkRenderbufferAllocation(GLuint renderbuffer);
     void checkSamplerAllocation(GLuint sampler);