Upstream version 8.37.183.0
[platform/framework/web/crosswalk.git] / src / third_party / angle / projects / src / libEGL.vcxproj
index bc54fa1..a8485d7 100644 (file)
@@ -37,7 +37,7 @@
   </PropertyGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
     <ClCompile>\r
-      <AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\src\libGLESv2;$(OutDir)obj\global_intermediate;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>\r
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
       <BufferSecurityCheck>true</BufferSecurityCheck>\r
       <TargetMachine>MachineX86</TargetMachine>\r
     </Link>\r
     <ResourceCompile>\r
-      <AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\src\libGLESv2;$(OutDir)obj\global_intermediate;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <Culture>0x0409</Culture>\r
       <PreprocessorDefinitions>ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT(&quot;d3dcompiler_46.dll&quot;), TEXT(&quot;d3dcompiler_43.dll&quot;) };GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;NOMINMAX;ANGLE_ENABLE_PERF;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
     </ResourceCompile>\r
   </ItemDefinitionGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
     <ClCompile>\r
-      <AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\src\libGLESv2;$(OutDir)obj\global_intermediate;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>\r
       <BufferSecurityCheck>true</BufferSecurityCheck>\r
       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
       <TargetMachine>MachineX86</TargetMachine>\r
     </Link>\r
     <ResourceCompile>\r
-      <AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\src\libGLESv2;$(OutDir)obj\global_intermediate;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <AdditionalIncludeDirectories>..\..\src;..\..\include;..\..\src\libGLESv2;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
       <Culture>0x0409</Culture>\r
       <PreprocessorDefinitions>ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT(&quot;d3dcompiler_46.dll&quot;), TEXT(&quot;d3dcompiler_43.dll&quot;) };GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;NOMINMAX;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
     </ResourceCompile>\r
       <Project>{3B7F5656-177F-52EE-26B3-D6A75368D0A9}</Project>\r
       <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r
     </ProjectReference>\r
-    <ProjectReference Include="copy_scripts.vcxproj">\r
-      <Project>{63FB0B97-D1D9-5158-8E85-7F5B1E403817}</Project>\r
-      <ReferenceOutputAssembly>false</ReferenceOutputAssembly>\r
-    </ProjectReference>\r
   </ItemGroup>\r
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>\r
   <ImportGroup Label="ExtensionTargets"/>\r