using namespace std;
-namespace WebCore {
+namespace blink {
const double kFrameRate = 60;
const double kTickTime = 1 / kFrameRate;
if (!m_scrollableArea->scrollAnimatorEnabled())
return ScrollAnimator::scroll(orientation, granularity, step, delta);
- TRACE_EVENT0("webkit", "ScrollAnimatorNone::scroll");
+ TRACE_EVENT0("blink", "ScrollAnimatorNone::scroll");
// FIXME: get the type passed in. MouseWheel could also be by line, but should still have different
// animation parameters than the keyboard.
void ScrollAnimatorNone::animationTimerFired()
{
- TRACE_EVENT0("webkit", "ScrollAnimatorNone::animationTimerFired");
+ TRACE_EVENT0("blink", "ScrollAnimatorNone::animationTimerFired");
double currentTime = WTF::monotonicallyIncreasingTime();
else
m_animationActive = false;
- TRACE_EVENT0("webkit", "ScrollAnimatorNone::notifyPositionChanged");
+ TRACE_EVENT0("blink", "ScrollAnimatorNone::notifyPositionChanged");
notifyPositionChanged();
if (!continueAnimation)
m_animationActive = false;
}
-} // namespace WebCore
+} // namespace blink