#include "platform/geometry/FloatPoint.h"
#include "platform/geometry/FloatRect.h"
#include "platform/geometry/FloatSize.h"
+#include "platform/graphics/DeferredImageDecoder.h"
#include "platform/graphics/GraphicsContext.h"
#include "platform/graphics/Image.h"
-#include "platform/graphics/DeferredImageDecoder.h"
#include "platform/graphics/skia/SkiaUtils.h"
#include "skia/ext/image_operations.h"
#include "third_party/skia/include/core/SkMatrix.h"
SkPaint paint;
paint.setShader(shader.get());
- paint.setXfermode(WebCoreCompositeToSkiaComposite(compositeOp, blendMode).get());
+ paint.setXfermodeMode(WebCoreCompositeToSkiaComposite(compositeOp, blendMode));
paint.setColorFilter(context->colorFilter());
paint.setFilterLevel(filterLevel);