contextSupport->ensureExtensionEnabled("GL_ANGLE_framebuffer_multisample");
contextSupport->ensureExtensionEnabled("GL_OES_rgb8_rgba8");
}
+#if defined(OS_TIZEN) && CPU(X86)
+ multisampleSupported = false;
+#endif
bool packedDepthStencilSupported = contextSupport->supportsExtension("GL_OES_packed_depth_stencil");
if (packedDepthStencilSupported)
contextSupport->ensureExtensionEnabled("GL_OES_packed_depth_stencil");