GraphicsContext* tileImageContext = tileImage->context();
tileImageContext->scale(FloatSize(intTileSize.width() / tileRect.width(), intTileSize.height() / tileRect.height()));
tileImageContext->translate(-inMaxEffectLocation.x(), -inMaxEffectLocation.y());
- tileImageContext->drawImageBuffer(in->asImageBuffer(), in->absolutePaintRect().location());
+
+ if (ImageBuffer* tileImageBuffer = in->asImageBuffer())
+ tileImageContext->drawImageBuffer(tileImageBuffer, IntRect(in->absolutePaintRect().location(), tileImageBuffer->size()));
RefPtr<Pattern> pattern = Pattern::create(tileImage->copyImage(CopyBackingStore), true, true);
RefPtr<SkImageFilter> input(builder->build(inputEffect(0), operatingColorSpace()));
FloatRect srcRect = inputEffect(0) ? getRect(inputEffect(0)) : filter()->filterRegion();
FloatRect dstRect = getRect(this);
- return adoptRef(new SkTileImageFilter(srcRect, dstRect, input.get()));
+ return adoptRef(SkTileImageFilter::Create(srcRect, dstRect, input.get()));
}
TextStream& FETile::externalRepresentation(TextStream& ts, int indent) const