#include "platform/graphics/filters/FELighting.h"
-namespace WebCore {
+namespace blink {
class PLATFORM_EXPORT FESpecularLighting : public FELighting {
public:
FESpecularLighting(Filter*, const Color&, float, float, float, float, float, PassRefPtr<LightSource>);
};
-} // namespace WebCore
+} // namespace blink
#endif // FESpecularLighting_h