#include "platform/text/TextStream.h"
#include "wtf/Uint8ClampedArray.h"
-namespace WebCore {
+namespace blink {
FEDisplacementMap::FEDisplacementMap(Filter* filter, ChannelSelectorType xChannelSelector, ChannelSelectorType yChannelSelector, float scale)
: FilterEffect(filter)
return ts;
}
-} // namespace WebCore
+} // namespace blink