#include "platform/graphics/filters/FEComposite.h"
#include <arm_neon.h>
-namespace WebCore {
+namespace blink {
template <int b1, int b4>
inline void FEComposite::computeArithmeticPixelsNeon(unsigned char* source, unsigned char* destination,
computeArithmeticPixelsNeon<1, 1>(source, destination, pixelArrayLength, k1, k2, k3, k4);
}
-} // namespace WebCore
+} // namespace blink
#endif // HAVE(ARM_NEON_INTRINSICS)