void setOpaque(bool opaque) { m_opaque = opaque; }
// blink::WebContentLayerClient implementation.
- virtual void paintContents(SkCanvas*, const blink::WebRect& clip, bool canPaintLCDText, blink::WebFloatRect& opaque) OVERRIDE;
+ virtual void paintContents(SkCanvas*, const blink::WebRect& clip, bool canPaintLCDText, blink::WebFloatRect& opaque,
+ blink::WebContentLayerClient::GraphicsContextStatus = GraphicsContextEnabled) OVERRIDE;
private:
GraphicsContextPainter* m_painter;