public:
virtual ~GraphicsLayerClient() {}
- // Callback for when hardware-accelerated animation started.
- virtual void notifyAnimationStarted(const GraphicsLayer*, double monotonicTime) = 0;
+ // Callback for when compositor animation started.
+ virtual void notifyAnimationStarted(const GraphicsLayer*, double monotonicTime, int group) { };
virtual void paintContents(const GraphicsLayer*, GraphicsContext&, GraphicsLayerPaintingPhase, const IntRect& inClip) = 0;
virtual bool isTrackingPaintInvalidations() const { return false; }