return LayoutRect(LayoutUnit::nearlyMin() / 2, LayoutUnit::nearlyMin() / 2, LayoutUnit::nearlyMax(), LayoutUnit::nearlyMax());
}
+#ifndef NDEBUG
+ // Prints the rect to the screen.
+ void show(bool showRawValue = false) const;
+#endif
+
private:
LayoutPoint m_location;
LayoutSize m_size;