#include "platform/geometry/FloatSize.h"
#include "platform/geometry/RoundedRect.h"
-namespace WebCore {
+namespace blink {
class PLATFORM_EXPORT FloatRoundedRect {
public:
return a.rect() == b.rect() && a.radii() == b.radii();
}
-} // namespace WebCore
+} // namespace blink
#endif // FloatRoundedRect_h