#include <objidl.h>
#include <unicode/uchar.h>
#include <unicode/unorm.h>
-#include "platform/fonts/Font.h"
#include "platform/fonts/FontCache.h"
#include "platform/fonts/FontDescription.h"
#include "platform/fonts/win/FontPlatformDataWin.h"
return SimpleFontData::create(FontPlatformData(hfont, scaledSize, m_platformData.orientation()), isCustomFont() ? CustomFontData::create(false) : 0);
}
-bool SimpleFontData::containsCharacters(const UChar* characters, int length) const
-{
- // This used to be implemented with IMLangFontLink2, but since that code has
- // been disabled, this would always return false anyway.
- return false;
-}
-
void SimpleFontData::determinePitch()
{
m_treatAsFixedPitch = platformData().isFixedPitch();